![]() Wii homebrew never check if a partition is active or not, it's not useful and will never affect the compatibility. Just a thing you should note: you can't have both partition as active, it's not possible (unless writing the partition table manually)Īnd the wii doesn't care which partition is set to boot first on a computer (Active = tell the computer's BIOS which partition to use to boot your OS from, windows, linux, etc.) if that's the case, I'm sorry, I forgot to remove it, or you are using an old version of the loader) Maybe the loader still have a check to prevent users to use anything else than USB1 ? (long ago, only the FIRST partition of the drive could be used, and then only usb1:/ worked, so I made a check to prevent selecting anything else than SD or usb1 partition. If you have two FAT32, you need to put games on the first listed FAT32 partition. ![]() Remember that nintendont will only mount the first FAT32 partition it finds, so if you have NTFS first, and FAT32 next, it should work. If you want to load gamecube on another partition, you have to go to settings>user's paths>Main gamecube folder : set it to USB2:/games/ If your hard drive is formatted with the WBFS file system, then download WBFS manager. Now install the game and bring it to your computer. Open the USB Loader GX and press the plus icon to add a file. Now insert the external hard drive that contains the WBFS file. ![]() The multiple partition option is for wii games only. Then install USB Loader GX, a program that allows you to run ISOs.
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